5.0-14712 3 years, 2 months ago DSPHLE: re-enable low-pass filter (PR #9929 from Tilka)
5.0-14710 3 years, 2 months ago StringUtil: Remove unused function BuildCompleteFilename (PR #9933 from Dentomologist)
5.0-14708 3 years, 2 months ago JitArm64: Add temp reg parameter to Arm64RegCache::Flush (PR #9892 from JosJuice)
5.0-14706 3 years, 2 months ago PowerPC: Move lwarx/stwcxd. reservation into PowerPCState (PR #7896 from CrystalGamma)
5.0-14703 3 years, 2 months ago GameINI: Fix PoP:TT Shadows (PR #9920 from JMC47)
5.0-14701 3 years, 2 months ago GameINI: Improve Rendering in Sin & Punishment: Star Successor (PR #9925 from JMC47)
5.0-14699 3 years, 2 months ago Fix MEM2 in the memory viewer in physical mode (PR #9912 from Pokechu22)
5.0-14697 3 years, 2 months ago GameINI: Fix water in Tomb Raider Legend (PR #9924 from JMC47)
5.0-14695 3 years, 2 months ago GameINI: Fix Happy Feet 2 Text (PR #9926 from JMC47)
5.0-14693 3 years, 2 months ago NetPlayClient: Remove a designated initializer (PR #9930 from JosJuice)
5.0-14691 3 years, 2 months ago Translation resources sync with Transifex
5.0-14690 3 years, 2 months ago Full GBA Controllers Integration with mGBA (PR #9600 from Bonta0)
5.0-14671 3 years, 2 months ago GeckoSockServer: Only join connectionThread if it is joinable (PR #9927 from OatmealDome)
5.0-14669 3 years, 2 months ago INI: Fix Memcard detection in SSX Tricky and SpongeBob:CFtKK (PR #9919 from JMC47)
5.0-14667 3 years, 2 months ago GameINI: MX Superfly - fix player textures (PR #9915 from JMC47)
5.0-14665 3 years, 2 months ago PixelShaderGen: Fix OpenGL ES bounding box compilation error (PR #9923 from JosJuice)
5.0-14663 3 years, 2 months ago VideoCommon: Expand vector comparisons instead of overloading any() (PR #9922 from Techjar)
5.0-14661 3 years, 2 months ago Fix GBR and GRB post-processing effects (PR #9917 from TheHarmonicRealm)
5.0-14658 3 years, 2 months ago INI Settings for Paper Mario: Thousand-Year Door Demo Disc (PR #9918 from JMC47)
5.0-14656 3 years, 2 months ago PostProcessing: fix lens distortion shader for HLSL (PR #9913 from Tilka)