5.0-20787 1 year ago Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor (PR #12440 from lioncash)
5.0-20785 1 year ago Add support for custom aspect ratios (PR #12170 from Filoppi)
5.0-20778 1 year ago Add SYSCONF widescreen setting to dtm header (PR #12362 from CasualPokePlayer)
5.0-20776 1 year ago JitArm64: Call rlwinmx implementation from rlwnmx with imm b (PR #12431 from JosJuice)
5.0-20774 1 year ago VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16 (PR #12370 from iwubcode)
5.0-20772 1 year ago JitArm64: Add additional optimized cases to ANDI2R and friends (PR #12432 from JosJuice)
5.0-20768 1 year ago Fix Windows ARM64 debug build errors (PR #12433 from mitaclaw)
5.0-20766 1 year ago VideoCommon: prepare graphics mods for custom shader material data (PR #12409 from iwubcode)
5.0-20764 1 year ago VideoCommon: update shader asset to provide a variant default value (PR #12382 from iwubcode)
5.0-20762 1 year ago VideoBackends / VideoCommon: add type enum to dictate how the texture is used; support texture 2d (PR #12372 from iwubcode)
5.0-20760 1 year ago JitArm64: Add rlwinmx case for only shifting (PR #12428 from JosJuice)
5.0-20758 1 year ago JitArm64: Use 64-bit register for address in mtsrin (PR #12429 from JosJuice)
5.0-20756 1 year ago VideoCommon: Fix "Post-processing shader not found" when (off) is selected. (PR #12358 from rsgnz)
5.0-20754 1 year ago Built-in assembler for debugger interface (PR #11497 from vyuuui)
5.0-20748 1 year ago JitArm64: Fix MSRUpdated(ARM64Reg) with FEATURE_FLAG_PERFMON set (PR #12427 from JosJuice)
5.0-20745 1 year ago Core: disable arbitrary mipmap detection by default (PR #12346 from iwubcode)
5.0-20743 1 year ago Retroachievements - Fixed Login Checks (PR #12414 from LillyJadeKatrin)
5.0-20741 1 year ago Externals/expr: Resolve -Wshadow warning (PR #12416 from lioncash)
5.0-20739 1 year ago Disable installing WADs and importing/exporting Wii saves while emulation is running (PR #12425 from Naim2000)
5.0-20736 1 year ago MTLStateTracker: Increase fragment buffer array size to 3 (PR #12420 from OatmealDome)