5.0-19503 1 year, 3 months ago msvc: workaround optimizer bug (PR #11890 from shuffle2)
5.0-19501 1 year, 3 months ago VideoCommon: fix issue in C++ template (PR #11883 from iwubcode)
5.0-19499 1 year, 3 months ago VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 from iwubcode)
5.0-19497 1 year, 3 months ago VideoCommon: Reword the unknown opcode error message (PR #11586 from JosJuice)
5.0-19495 1 year, 3 months ago VideoCommon: prevent potential data issue when reloading Asset data (PR #11880 from iwubcode)
5.0-19493 1 year, 3 months ago VideoCommon: add multithreaded asset loader and define a texture asset (PR #11877 from iwubcode)
5.0-19491 1 year, 3 months ago NoGUI: Create MacOS platform (PR #11527 from Hibyehello)
5.0-19489 1 year, 3 months ago VideoCommon: add an asset library that loads directly from the filesystem (PR #11876 from iwubcode)
5.0-19487 1 year, 3 months ago Android: Fix submenus for Wii Remote 2-4 (PR #11868 from JosJuice)
5.0-19485 1 year, 3 months ago VideoCommon: move custom texture data to assets (PR #11875 from iwubcode)
5.0-19483 1 year, 3 months ago WALL•E - Use 'Safe' Texture Cache Accuracy (PR #11865 from garlic-os)
5.0-19481 1 year, 3 months ago VideoCommon: add custom asset implementation and asset library (PR #11871 from iwubcode)
5.0-19479 1 year, 3 months ago Add SD card size option for converting folder -> file. (PR #11609 from AdmiralCurtiss)
5.0-19476 1 year, 4 months ago VideoBackends:Metal: Allocate bounding box uploads on a cpu buffer (PR #11854 from TellowKrinkle)
5.0-19474 1 year, 4 months ago Retroachievements dialog (PR #11849 from LillyJadeKatrin)
5.0-19471 1 year, 4 months ago Add compression option for texture dumps. (PR #11869 from dvessel)
5.0-19469 1 year, 4 months ago Qt: Fix some Post Process Configuration Widget issues 2 (PR #11866 from Filoppi)
5.0-19467 1 year, 4 months ago Video: Fix lens_distortion post process shader not compiling (PR #11851 from Filoppi)
5.0-19465 1 year, 4 months ago Revert "Revert "DolphinQt: use default dpi rounding mode (passthrough)"" (PR #11861 from shuffle2)
5.0-19463 1 year, 4 months ago VideoCommon: check for successful graphics mod action creation before adding targets (PR #11864 from iwubcode)