3.5-1399 |
11 years, 6 months ago |
[Android] Remove artificial limitation to not leave the sdcard directory in the folder browser as well. |
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Windows x64
Windows x86
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3.5-1398 |
11 years, 6 months ago |
[Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1397 |
11 years, 6 months ago |
[Android] Fix drawn buttons causing rendering issues. |
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Windows x64
Windows x86
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Android
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3.5-1396 |
11 years, 6 months ago |
Gameini database update. Fixes issues 6354,6355,6356. Update NFS Most Wanted. |
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Windows x64
Windows x86
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Android
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3.5-1395 |
11 years, 6 months ago |
Get video backend name via g_video_backend->GetName() instead of sconfig for movies, since that can be wrong. |
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Windows x64
Windows x86
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Android
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3.5-1394 |
11 years, 6 months ago |
Added FIFO reset bypass patch for the PAL version of Wallace and Gromit in Project Zoo. |
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Windows x64
Windows x86
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Android
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3.5-1393 |
11 years, 6 months ago |
Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1392 |
11 years, 6 months ago |
Invalidate the texture cache using the GPU thread when the CPU thread makes a request. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1391 |
11 years, 6 months ago |
Fix the GameCube mic dialog header's invalid include guard. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1390 |
11 years, 6 months ago |
Adding stick radius setting |
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Windows x64
Windows x86
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Android
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3.5-1389 |
11 years, 6 months ago |
Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1388 |
11 years, 7 months ago |
Changing the Gecko code comparison from metadata to data comparison |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1387 |
11 years, 7 months ago |
Reading shake force from calibration rather than a constant |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1386 |
11 years, 7 months ago |
Adding condition to CoreTiming state function |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1385 |
11 years, 7 months ago |
Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1384 |
11 years, 7 months ago |
[Android] Properly open the navigation drawer when pressing menu or back in the game list. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1383 |
11 years, 7 months ago |
[Android] 0.3 Release |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1382 |
11 years, 7 months ago |
[Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it. |
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Windows x64
Windows x86
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Android
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3.5-1381 |
11 years, 7 months ago |
[Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1380 |
11 years, 7 months ago |
[Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d... |
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Windows x64
Windows x86
Mac OS X
Android
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