3.5-1205 |
11 years, 8 months ago |
Fixed split WBFS file size display. (probably) Fixed issue 6222. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1204 |
11 years, 8 months ago |
Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR... |
|
Windows x64
Windows x86
|
3.5-1203 |
11 years, 8 months ago |
ogl: support glsl120 |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1202 |
11 years, 8 months ago |
ogl: one framebuffer per efb2tex texture |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1201 |
11 years, 8 months ago |
Seriously, someone kill me. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1200 |
11 years, 8 months ago |
Kill me now. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1199 |
11 years, 8 months ago |
Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1198 |
11 years, 8 months ago |
Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!) |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1197 |
11 years, 8 months ago |
Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only). |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1196 |
11 years, 8 months ago |
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1195 |
11 years, 8 months ago |
Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1194 |
11 years, 8 months ago |
D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL) |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1193 |
11 years, 8 months ago |
Allow enabling memory card writes for netplay clients, instead of just the server. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1192 |
11 years, 8 months ago |
Allow disabling memory card writes in netplay. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1191 |
11 years, 8 months ago |
Apply re07a91930df0 to the software renderer. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1190 |
11 years, 8 months ago |
Bumped up the LLE period to 12600 as it seemed to be a bit more stable. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1189 |
11 years, 8 months ago |
Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE... |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1188 |
11 years, 8 months ago |
Merge branch 'real-wiimote-minor-fixes' |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1181 |
11 years, 8 months ago |
Quick fix to get Zelda: Wind Waker booting again. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1180 |
11 years, 8 months ago |
Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode. |
|
Windows x64
Windows x86
Mac OS X
|