5.0-17338 2 years, 2 months ago Android: Change swipe refresh colors to match other component colors (PR #11054 from t895)
5.0-17336 2 years, 2 months ago Android: Remove other color edge effect definitions (PR #11055 from t895)
5.0-17334 2 years, 2 months ago Android: Add custom window animation to alert dialogs (PR #11044 from t895)
5.0-17332 2 years, 2 months ago Android: Change color control highlight to system default (PR #11045 from t895)
5.0-17330 2 years, 2 months ago spng: define SPNG_STATIC when compiling spng itself (PR #11050 from shuffle2)
5.0-17328 2 years, 2 months ago TaTaCon: fix possible hotswap problem (PR #11049 from Tilka)
5.0-17326 2 years, 2 months ago Netplay: Pass netplay settings via BootSessionData. (PR #11048 from AdmiralCurtiss)
5.0-17324 2 years, 2 months ago Android: Fix save state menu text color (PR #11046 from t895)
5.0-17322 2 years, 2 months ago HW: Move AudioInterface variables to Core::System. (PR #11041 from AdmiralCurtiss)
5.0-17320 2 years, 2 months ago HW: Convert FileMonitor::Log into a class. (PR #11042 from AdmiralCurtiss)
5.0-17318 2 years, 2 months ago Android: App redesign with multi-theme system (PR #10725 from t895)
5.0-17316 2 years, 2 months ago Android: Update target SDK version (PR #11006 from t895)
5.0-17314 2 years, 2 months ago AudioInterface: Cleanup (PR #10123 from sepalani)
5.0-17310 2 years, 2 months ago Mixer: Add assertions regarding num_samples versus buffer length (PR #11011 from Pokechu22)
5.0-17307 2 years, 2 months ago Qt: Show currently configured Memory Card path in the config window. (PR #10757 from AdmiralCurtiss)
5.0-17303 2 years, 2 months ago Update supportedOS values in .manifest files (PR #10751 from Zopolis4)
5.0-17301 2 years, 2 months ago Edit error message (PR #11007 from PEmu2)
5.0-17299 2 years, 2 months ago Qt: Make custom dialog for NAND Repair. (PR #11014 from AdmiralCurtiss)
5.0-17297 2 years, 2 months ago VideoCommon: fix graphics target texture names for efb/xfb (PR #10881 from iwubcode)
5.0-17295 2 years, 2 months ago WGInput: Work around crash with Steam overlay. (PR #11038 from AdmiralCurtiss)